After the massacre at the gate the PC’s might be wondering what to do, right then the gates open to Errde Blackskull leading a platoon of stoneguards. If the PC’s resist the arrest (which they probably will do, as they won’t want to be prisoners gain) a fiery battle starts. If arrested they will be brought before Errde Blackskull, Captain of the Stoneguard. If the negotiation goes south or the PC’s ruin it by talking to openly about it instead of following the innuendo, Gorglak orders their arrest. If the bribe is accepted he doesn’t accept the item but instructs them to deliver it to Werz Saltbaron in the Docks. If the PC’s carry Dawnbringer openly, he will ask for that and nothing else. ( Darklake Chapter)Īrriving at the front gates causes Gorglak to appear and insinuate that he will arrest them unless they bribe him with something for his weapon collection. Take into account possible difficulties traveling by water. Buppido will recommend this if he is with the party (page 59). Or the sneaky approach, infiltrating the city by water. There are two ways to get inside the city, the frontal approach through one of the main gates, which will unchain the entrance encounter with corrupt Gorglak. Getting to Gracklstugh is not particularly difficult, if PC’s follow along the Darklake borders they will find the city. This will be a long article so grab a cup of coffee or tea.
It is not clear, and all the things that go down in Gracklstugh are so many, and there are so many quests that it is easy to get lost in a circle of possible options and missions that seem to go nowhere.
This is by far the worst chapter in the book, in terms of how badly written and organized it is.